Listen up gents! This is where the sign-up and faction will be decided. I am going to place all factions here so you will be able to look and choose. There will be a tournament later but for now lets get some practice in.
- Imperial Guard
The Main fighting force of the Imperium of Man.
Made up of normal men and woman numbering in the many of billions. They are as diverse in ways of life as they are in number.
- Space Marines
An elite fighting force of superhuman soldiers. A single marine is said to be worth 1000 Guardsmen, trained and mind wiped of their previous life. They are molded into perfect soldiers since their teen years
- Chaos Space Marines
Space marines who have turned traitor to the Imperium of Mankind. Turned Insane with blood lust by the powers of Chaos. They now serve the twisted desires of the Chaos Gods and Daemons.
An ancient and powerful race, but since the Chaos had killed their god the eldar have been slaughtered in great numbers. They are still a force to reckoned with. Although elf-like in appearance there is no love for other races.
A relatively young sentient life form, they are highly advanced in technology. They only fight to protect their way of life. Unlike all other factions they wish to live in harmony with all sentient life
A race said to be as old as the universe itself. It lives to eat all organic life and evolve. Although only one fleet has entered this part of the universe they continue to reek havoc on all sentient life. They are almost impossible to deafeat in a prolonged battle since they reconstitute the dead into more soldiers for the Hive.
An entire race that live milenia ago and conquered most of the know galaxy, due to internal conflicts the necrontr focused their attention on the Old Ones and went to war. As the war progressed the necrontr wanted the immortality of the Old Ones and were tricked into putting their minds into machines which dulled their senses and will resulting in being controlled by external forces. they were placed in 'crypts' long ago but something is calling them back to service. They now wage war for the sake of war. They are made up of a self-repairing metal and are difficult to keep down unless ultimately destroyed
Genetically manufactured beasts of war, a algae based life form the algae and flesh work in perfect harmony. Since their masters died out long ago they have only expanded and wage unending war against everything. Made up of thousands of clans never under a single banner, it is estimated that if the clans unite they would take over the galaxy
Now that the factions have been decided I will start posting army units and stats for each
- Guardsmen squad- 9 soldiers and 1 sergeant. Attack: 3 Defense: 3 Cost: 100 points. Movement: 6 Range: 7
Ogryns-4 units Attack: 6 Defense: 7 Cost: 135 points Movement: 5 Range: 7
Sentinel Squad- 3 sentinels. Attack: 5 Defense: 10 Cost: 35 points. Movement: 8 Range: 8
Leman Russ- 1 Tank. Attack: 8 Defense: 10 Cost: 140 points. Movement: 4 Range: 10
Basilisk- 1 Artillery. Attack: 9 Defense: 12 Cost: 100 points. Movement: 4 Range: 20
- Chaos Marine- 5 marines. Attack: 4 Defense: 4 Cost: 100 points. Movement: 5 Range: 7
Predator Annihilator- 1 tank. Attack: 8 Defense: 12 Cost: 120 points. Movement: 4 Range: 10
Daemon Prince- 1. Attack: 12 Defense: 8 Cost: 130 points Limit: 1. Movement: 6 Range: 5
Bloodletter- 1. Attack: 6 Defense: 2 Cost: 12 points. Movement: 8 Range: melee
- Fire Warrior- 7 warriors and 1 sergeant. Attack: 4 Defense: 3 Cost: 100 points. Movement: 5 Range: 7
Battle Suits- 3 man Squad. Attack: 5 Defense: 4 Cost: 150 points. Movement: 5 Range: 8
Kroot- 5 man squad. Attack: 5 Defense: 2 Cost: 100 points. Movement: 7 Range: 4/melee
Skirmisher- 2 man squad. Attack: 2 Defense: 4 Cost: 125 points. Movement: 9
Hammer Head- 1. Attack: 8 Defense: 12 Cost: 150 points. Movement: 5
- Gaunt-8 man squad. Attack: 2 Defense: 2 Cost: 75 points. Movement: 6 Range: Melee
Warrior Breed- 4 man squad. Attack: 4 Defense: 4 Cost: 125 points. Movement: 5 Range: 7
Carnifex- 1. Attack: 10 Defense: 11 Cost: 175 points . Movement: 5 Range: 9/melee
Hive Tyrant- 1. Attack: 9 Defense: 10 Cost: 175 points. Movement: 4 Range: 8
Biovore-1 Artillery. Attack: 9 Defense: 12 Cost: 150 points. Movement: 3 Range: 20
- Striking Scorpion-3 units Attack: 2 Defense: 3 Cost: 100 points Movement: 8 Range: 7
Guardians-5 units Attack: 4 Defense: 3 Cost: 100 points Movement: 6 Range: 7
Dark Reaper-3 units Attack: 5 Defense: 4 Cost: 150 points Movement: 5 Range: 7
Ranger- 2 units Attack: 6 Defense: 5 Cost: 150 points Movement: 6 Range: 10
Fire Prism- 1 units Attack: 10 Defense: 10 Cost: 150 points Movement: 5 Range: 10
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